Gamersgrove Podcast Episode 27 – WoW Superiority and Copulating DRM

Gamersgrove Podcast Episode 27 – WoW Superiority and Copulating DRM

This week from the Grove… Will and Brady kick off the podcast discussing Twitch’s move to now show ads to their Twitch Prime subscribers. After that they move on to discuss Blizzard’s moves to remove paid loot boxes for Belgian players in light of recent ruling’s from Belgium’s Gambling Commissions. While on the topic of Blizzard the guys have a discussion on the Batt... »

Gamersgrove Podcast – Episode 9

Gamersgrove Podcast – Episode 9

Brady and Will take a deep dive into Fortnite’s newest update and rumors and what they could mean for the future of the game, Lindsay Lohan’s lawsuit against Rockstar, the No Man’s Sky NEXT update, and much more! Keep up with us in many many locations such as: Website: Gamersgrove.net Twitter: @Gamersgrove, @GamersgroveWill, @BradyHouseMafia Facebook: @GamersgroveMedia Discord: h... »

NieR: Automata – Using the Full Potential of the Video Game Medium

NieR: Automata – Using the Full Potential of the Video Game Medium

Before we get started I’m going to start this article off by stating a few things.  One, this is me talking about an incredibly impactful video game first, and a review second. I don’t really even want this to be a review but it kind of just works out that way. Two, I have a lot I want to say about this game and I can’t fit it all into one article. So, I’m splitting this in... »

Saving Lester from Another World – the Game That Took Me 15 Years to Finish

Saving Lester from Another World – the Game That Took Me 15 Years to Finish

Reunited After 15 Years. While browsing Steam during one of the countless sales we’ve all come to take for granted, I saw a ghost. But not just any ghost, the ghost appeared to be a partly balding man with a cane…oh wait, wrong story. The ghost of course was a game title, but one I hadn’t seen since my adolescence years ago. The title was Another World (Out of this World). The game was origi... »

Rust crawls out of the depths of Early Access

Rust crawls out of the depths of Early Access

If you’re a game developer and you want to make a game, you’ll probably find that you can get a prototype done in a week in Unity. – Garry Newman, Facepunch After four long years, Rust has finally left Early Access. I, as I’m sure so many others did, reinstalled the game to see what had changed. So come with me on my journey through Rust. I awoke on a beach in the middle of the night, naked ... »

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